Occupation: Game Designer
I am a game designer with a First Class Degree for BA (Hons) Game Design & Production Management from Abertay University – Europe’s leading University for Game Design. For as long as I can remember I have been playing video games; many of my first memories involve playing iconic games such as Crash Bandicoot on the original PlayStation. I have always aspired to become a game designer, due to the large impact that video games have had on my life. I am extremely passionate about game development, demonstrated in my enthusiasm to participate in game jams. Despite my love for all aspects of game production, from art to quality assurance, my true passion undeniably lies within design.
Skills: Game Design, Level Design, Narrative Design, 3D Modelling and Texturing, Scripting,
Software: Unreal Engine 4, Unity, Maya, Substance Designer, Substance Painter, Adobe Photoshop, Adobe Illustrator, Microsoft Office
Education: BA (Hons) Game Design & Production Management - Graduated with a First Class Degree
Experience: Level and Narrative Designer at Yarn Spinner - developing short narrative experiences such as Causeway and No Response. Quality Assurance Tester at The Secret Experiement on Beckett. Currently employed as a Research Assistance in VR Game Design at Abertay University.
Favourite Games: Beyond: Two Souls, Dragon Age II, Final Fantasy X, Final Fantasy XIV, Firewatch, Journey, Monster Hunter World The Last of Us, Life is Strange, Overwatch, Pokémon Sapphire, Sonic Adventure 2: Battle, TimeSplitters 2, Until Dawn, Telltale's The Walking Dead, World of Warcraft